- [Instructor] Last thing that I need to do is
put in some corner breaks along
my ribs and my bosses.
And again, this is going to be done on the core block.
The reason why I want to put in those corner breaks,
they're just going to be tiny, basically,
half millimeter corner breaks, is again,
to make sure the core block represents
the final tool as closely as possible.
So to do that, you'll notice that I have my Extrusions,
Mirror Geometries, Drafts, all my Extracted Bodies.
I want to make sure I do this at the correct moment in time.
I'm going to go up to this Mirror Geometry,
and I'm going to make that my current feature.
I'm going to hide the initial main body.
And as I look at this, you'll see that
these are my Extractions that I have pulled out,
and eventually did my offset face with.
I'm just going to turn those off.
And here I have my Mirror Geometry.
I'm going to turn that off as well.
What I am going to do is turn on the Extrusions,
that are for the actual, original, bosses.
Now, with that, I want to make sure
that I don't go too far up in the tree,
otherwise, the Extracted Bodies may end up getting
some fillets on them that I don't want.
So I have to make sure, again,
I do this the right timestamp.
Just go in to Edge Blend.
For my initial radius, I'm going to use half a mil.
Standard, Circular G1 Tangent.
I'm going to blend that.
Blend that, and blend that.
Once I have that in, I'm going to select Apply.
And I can do the same thing for my rib bodies.
I'm going to pick this to this.
Hit my Apply.
Now, the next thing I'm going to do is go to Subtraction.
When I go to that Subtraction, you're going to see
that those edges are now rounded out.
The next thing I need to do is go in
and apply some more edge blends
to the actual, final, core block.
With this, I'll just pick these faces here.
And this is going to allow me ta go all the way around.
As such, here we go, hit my Apply.
And then, pick these faces.
Soon as I pick that one, you'll see it creates
that race track all the way around.
Picks all those edges, select Okay.
It runs through the update.
Now, when I come back to my final feature,
you can see, I have all of my
edge blends and corner breaks on that are necessary.
Now at this point, if I do need
an additional edge blend or corner break
on these outside edges, I can put those in.
Remember, the A side is going to be the cavity,
so you can basically perform
whatever it is you need to perform directly
on the A side in this case.
And just like that,
we have our completed cover.
We have all of the appropriate features
placed on the core block, the core block
is removed cleanly from the part.
We have our Interface features.
We have our A side features.
We validated that we can Draft this thing,
and pull this thing out of the tool.
We validated that the wall thicknesses
aren't too thick for the ribs.
And this part is basically ready to be made.