- [Instructor] In this video,
I'm going to show you how to bring a SolidWorks model
into SolidWorks Visualize.
Now before you jump right into SolidWorks Visualize,
I do want to show you a couple things we might want to do
inside of SolidWorks prior to bringing it
into the visualization program.
Now, SolidWorks Visualize is a completely separate
piece of software, so we need to prepare it here,
save it out, and then open it inside of Visualize.
That's the workflow.
First things first, let's go ahead
and open up the model we're going to be using.
I'm going to click on open,
and you can see here under ExerciseFiles, chapter 1, 1.1,
I've got a folder called Watch SolidWords Files.
And go ahead and open up that top level assembly,
and click on OK.
Okay, so this model has already been prepped
for visualization, it's ready to basically
be rendered at this point in time
because we've got materials added to the base, to the bezel,
to the hands, we've got a lot of things that have been done
to this model to get it into this state
so it looks pretty good inside of SolidWorks.
I would definitely recommend doing that inside of SolidWorks
prior to taking it out to Visualize,
that way all those textures and appearances
will show up in Visualize automatically.
What I recommend is maybe open up these parts.
Make sure your applying some type of material
and a look to that part ahead of time
so it does come in looking good.
Now of course you don't have to do this,
you can bring it into Visualize
and apply materials and stuff there as well.
But it just makes it come in
and look nice right from the beginning,
so that's what I would definitely recommend.
So let's go ahead and close that out,
and once you have this model set up the way it is,
go ahead and save it and then close it out.
Now let's jump over to visualize.
When you first open visualize,
you've got either the option for a new project
or opening an existing project.
Now, new project will jump us into the project environment,
and open project will open up
an existing scene and environment.
That's not the same as bringing in
or opening a SolidWorks file, so keep that in mind.
So let's go ahead and start a new project.
And you can see a basic scene opens up here
with nothing in it.
And now we want to bring in our SolidWorks model.
So over here, on the right hand side,
you can see we have these tabs at the top of the screen,
which is file libraries, cameras, scenes,
appearances, and objects.
So we want to start with an object to bring in,
and down here you can see I have import model.
Go ahead and click on that one there,
and you can see I'm in that same exact folder.
There's the top level assembly.
And we always want to bring in the full assembly.
Now of course we can bring in individual parts
if we want to as well, but if I bring in the whole assembly,
I can then hide things as needed,
I can render the entire thing or individual parts,
and I have the ability to move things around.
So let's go ahead and bring in that top level assembly.
Click on open.
And this little dialog window pops up
with the import settings.
Now we have a few options here as far as
how we want to bring that model in.
We have a few adjustments, but generally just click on OK
and it will bring in the model correctly.
So you do have the option of appearances,
different cameras, environments, and decals.
But again the general import settings will work just fine.
Go ahead and click on OK.
Now it loads up with the basic scene and you can see,
we've brought in a lot of the existing textures
that we had in the past.
So we're good to go.
We have a couple different options here at the top
as far as how we want to render it.
So you have the preview render,
we've got a fast render, we've got an accurate render,
and I'll be getting into those
in a little bit more detail here in a few movies,
but right now we've got our model brought in
to SolidWorks Visualize.
It looks pretty good,
and now we can start applying different materials,
different scenes, different cameras,
and so on to get ready for that rendering.