- In this example,
I've got a rectangular or square block here
and I've got three fillets all coming together in a corner.
And it looks fine,
but I wanna put a nice big rounded corner
on this side of this block.
And there's no other way to do this
unless you're using Surfacing.
So I wanna show you a quick way to do this
and solve this filleting problem.
The first thing I wanna do
is I wanna start some sketches.
And I'm just gonna show you
the sketch I have here.
I'm just drawing a line, a curve, and another line.
I'm gonna be projecting this onto this surface here,
that one there and this one there
to cut them up into individual surfaces.
Once I do that, I'm gonna do the exact same thing over here,
and then the exact same thing on the top.
Once I have all three of those,
then I'm gonna go over here to Features, Curves, Split Line.
Choose my very first one,
and I'm gonna project it on to this one,
this one, and this face, and click on Okay.
Make sure I'm choosing Projection.
It's gonna then slice these up here
so you have individual surfaces.
Now, do the exact same thing over here.
I can choose this sketch here
and go to Curves, Split Line
and project it again is that sketch
on to this face and that one.
Then the last one here is gonna be the split line.
One more time, go to Sketch4
and I'm going to just be cutting
that face at this point in time.
There it is.
Now, I have all those set up there for split lines.
I have individual surfaces that I can then delete,
So let's go over back to surfaces.
Let's go to the Delete Face command,
which is one of my favorites,
and go ahead and delete all these surfaces here.
Inside of the Delete Face command,
I have this Delete and Fill with a Tangent Fill
and that works perfectly for this situation.
Go ahead click okay, and boom,
just like that, I got this really nice smooth
radius corner here on my block.
It makes it a lot more interesting
and it makes this really nice eye-catching shape.
It's really just a block but it manages really
to improve things a lot.
It's a really nice way to kinda
add some character to your designs
with very, very little surfacing at all,
but utilizing that Delete Face in the patch and fill tools,
really nice way to clean up corners
and give it a little bit more polished look.
That is the technique for fixing filleting problems.