- [Instructor] Camera sleds can be used to tie a camera
to a moving object
and thus have the perspective of that moving object.
This is similar to GoPro camera, for example.
So, let's take a look back at my Plinko example,
or my Plinko disk falling down the board there.
What I could do is I could try to tie a camera
directly on my Plinko disk.
So, it's similar to what we just saw
in the last lesson as well.
Gonna navigate back to zero seconds here
and at zero seconds I'm going to put a camera
on my Plinko disk here.
So, navigate to camera one here in this case.
Change the properties, right click Properties there.
And then I'll just want to again place my camera position
and target point on a single object,
on a moving object, in this case, on my disk.
First thing, I'll place my camera,
so I'll click on Camera Position there
and just like we clicked on the sketch before, the path,
you can click really on any object.
I'm just gonna click on this disk here, let's say.
Now it's on the outer edge of the disk
and similarly my target points,
so where my camera would be pointing to
and I'm gonna click also on my Plinko disk about there.
So, now I can see where my camera is
and here I'm pointing and they're both on the disk there
and we can see how that's gonna look, of course, as well.
I can fine tune by using my percentage
of the path to say exactly where my target point may be
as well as exactly where I'd like my camera point
to be as well.
I'm gonna fine tune that to make it
such that I'm kind of looking
straight down at my target point there.
And then once I'm happy with that,
I can just hit my green check, finish it off.
Now I have set up my camera directly on the Plinko disk
and as it falls,
it should follow that Plinko disk object there.
So, just hit Play from Start here
and now I can see I have the perspective of the disk
falling down my Plinko board,
so again, a similar idea of say a GoPro
or attached camera of some sort
and now we have a better understanding
of how cameras can be used
to generate additional animation functions.