- [Instructor] Two very important options or setting
when dealing with view keys
are the auto view keys
and disable view playbacks.
So, to select these options,
I can just navigate over to my orientation
and camera views here.
Just do a right click
and it gives me a view options to select here.
Two of the most important,
I have the Disable Playback View keys
and Disable View Key Creation.
So, let's take a look first
at Disable View Key Creation.
By default, this is turned on or disabled
and I'd say my preference is to keep this turned on
or disabled but again,
it comes down to your own personal preference.
But what this does essentially
is it disables automatic view key creation
if I ever rotate or change the view of my model.
So, what I mean by that is, for example,
with this disabled, if I'm going into my animation here,
if I make any change to the view,
so just do a rotate or anything like that even,
I don't see a view change automatically coming in
and generally I don't want that
'cause when I'm running through my animations,
I'm moving things around a lot,
changing views, rotating
and I don't want that to come into my actual animation
every single time
but if I would like that,
I do have that ability
and essentially it's pretty much the exact same idea
as your auto keys that we used for motion.
We have the auto view keys
that we used for our views.
So, in this case, if I go into my orientation
and camera views and turn off this Disable View Key Creation
so now any change of view orientation I make
will automatically generate a key within my animation,
so even if I just did a slight revolve here
or rotate here, we can see that that key
has automatically been placed
at to whatever time point I was at.
So, now again, if I calculate through or play through this,
it's gonna go to that kind of arbitrary angle
that I just rotated to.
So, it can be a time saver if you find that useful.
Again, it just comes down to your own personal preference.
The one other options that we have
that can be useful there,
again just do a right click here,
and I also have Disable Playback View Keys.
So, that as the name suggests, works fairly simply.
Essentially it just turns off all view changes.
So, let's take a look.
If I disable the playback of the view keys there,
and then run through my animation,
notice the entire view keys here
have just been grayed out,
so essentially it turns those off
or suppresses those such that your animation now
no longer shows any view or orientation change.
It's only worried about the actual physical
or location changes.
So, again if I play through,
I'll see that it's only showing the location changes
and no longer the view changes
and that can be useful just for example
if you're creating a very large, more complicated animation,
maybe sometimes you just find it easier to edit
if you're not worried
about your orientation jumping around all the time.