- [Instructor] Another very handy tool
within SolidWorks animations
is the ability to reverse an animation.
So, for example, if we have some
specific animation that we spent
quite a lot of time on to create,
and then we want to actually do the exact opposite,
for example, an explode
and collapse would be a good example.
I don't actually have to re-create
the exact opposite of this.
I can just flip, or reverse, my entire animation.
So, in this case let's see
if we just play through this simple animation here.
Just pausing for a few seconds
then clamping for a few seconds.
So very simple animation,
but let's say I wanted to now do the exact opposite,
or reverse of that.
It's a fairly simple process
once you've run through it a few times.
All I have to do is essentially copy,
and paste my entire animation.
So I can just box select
so I'm gonna click, and drag here to do a box select.
I'm gonna make sure I get kind
of my entire animation here.
Everything within that animation,
and we can see those being highlighted.
And then just right-click on any
of the highlighted portions there, and copy.
So, essentially, we're just doing a copy paste here.
So I'm gonna do a copy.
So I've copied this entire animation.
It's a six second animation,
and now I probably wanna paste it somewhere.
So let's move my time bar
maybe to about eight seconds,
and paste about here.
So just right-clicking again on about eight seconds there,
and I'm gonna choose Paste.
So what that's done now is
pasted my entire six second animation,
but it's pasted it exactly the same.
So, essentially, I'm closing my clamp
for six seconds, then I'm waiting,
and then I'm closing my clamp again for six seconds
where we don't want that exactly.
We actually want to flip, or reverse that.
So now what I do, again, do a box select
of what I've just pasted.
So from eight seconds or so about here
I'll just do a box select here,
and now I've copied what I've just pasted,
or selected what I've just pasted.
Again, just do a right-click,
and now I want to choose Reverse Path
down here at the bottom
which is essentially gonna flip,
or reverse, everything I have selected there.
So if I try Reverse Path there
you'll see all of those keys
just kind of flipped, or reversed.
So what should happen now
is from zero to six seconds
I'll have that clamp closing animation,
and then it'll pause for two seconds between six and eight,
and then repeat the same just exact opposite.
So let's try that if we calculate through
we have our clamp closing here,
pause for a few seconds,
then our clamp opening,
and actually doing the exact opposite
of our initial animation.
So this reversing of an animation
can be very, very useful
pretty much any way you can think of it.
If you ever have,
of course, a very complex animation
rather than just a few seconds
this can be a huge time saver
to reverse an entire animation.