- [Instructor] Let's take a look at creating
our very first animation.
If we just wanna create a very simple animation
we can try to use to use the Animation Wizard.
It's just a very fast,
and easy way to generate some quite simple animations.
I go within my Motion Manager here,
and go to this icon here.
That's my Animation Wizard so I can just click on that.
And we have a couple of options
that the wizard can help us with.
All for fairly simple animations.
So if we just wanna do a simple rotation of the model,
or a explode,
or a
collapse,
something simple like that,
we can do really just with the click of a button
using the Animation Wizard here.
So let's first start with just a rotation of my model here,
and I can click Next.
And all I have to do is define which axis
I'd like to revolve about
so whether it be the X axis,
the Y axis, the Z axis.
In this case maybe I'll choose the Y axis.
Which direction clockwise or counter-clockwise?
And how many rotations?
Let's say maybe two in this case,
and, again, click Next.
Then, finally, once I've defined
which axis to rotate about,
and how many rotations to perform
just give the duration of my animation.
So start time I'm gonna start at zero seconds,
and duration maybe I'm gonna say
rotate twice within eight seconds.
And then once I'm happy with
all of these settings I can just click Finish,
and notice here it's just automatically
created all the key points required
for this simple animation.
So I can try to just play.
So I can hit the Play button,
or the Calculate button,
and I can see my rotation
within my very simple animation here.
Generally I suggest using the Calculate button
when it's your first time running through an animation
to calculate all the new geometry changes,
and everything like that.
And then once you've run through one calculate
you can just click the standard Play button.
So here we see a very, very simple animation
of just rotating around twice.