- [Instructor] The SOLIDWORKS Animation user interface
is the exact same as your SOLIDWORKS user interface
except for this one new toolbar down at the bottom,
the Motion Manager.
So, the first thing I might wanna take a look at
within my motion Manager here
is over on the left-hand side,
just the type of motion study that I'm currently in.
So, if I hit this dropdown here,
I can see Animation as well as Basic Motion.
If you have a Simulation license,
you might see another option here called Motion Analysis.
So, in this course, we're gonna focus
on animations and touch briefly
on some basic motion as well.
The Animation Study type is useful
for creating animation or motion
that does not require accounting for say mass or gravity,
whereas basic motion studies, on the other hand,
generate approximate simulations of motion
that can account for mass collisions, gravity and so on.
So, taking a look through my Motion Manager here,
the first thing we may notice
is we have essentially our assembly tree here.
So, that's just gonna show all of the parts
or components within your assembly project
and each of those have a number
of these little diamond shapes
which we call keys
and those keys hold the information
of a specific part at a specific time
and we can change location with these keys,
we can change appearance or color.
We also have these horizontal bars,
if there's ever a change between say a location
and so, if I just play through,
I have a number of playback commands,
play, pause, stop and so on.
And I can see a very, very basic animation.
I also have a time bar,
so instead of playing through my entire animation,
I can just click and drag this time bar here
and kind of move point by point
throughout my animation,
so in this case,
looks like I just have a four-second animation
on my timeline here
and from zero to two seconds,
looks like not much is changing
and then from two to four seconds,
it looks like I have some change occurring on my keyer
and that change is just kind of a explode
or a change in the location
of that specific gear component.
I have the playback speed,
so I can just hit the dropdown here
and change if I wanna make
my animation play slower or faster.
I have some playback options,
so if I wanna play just once
or a loop, for example.
I also have the ability to save my animations,
so I can save these as a AVI as an example
once I'm finished with my animation projects.
And a number of other commands
that we'll be learning throughout this course.