- [Instructor] When trying to verify if the geometry
you've created in your sketch is appropriate for a feature,
sometimes it's useful to use the sketch feature command.
Now, here in this particular example,
I have a box with a very large, exaggerated line
that we would normally pick up,
but for this example, it's going to be helpful.
I'm going to go up here and just start typing in check,
and hit enter, and we've got the Check Sketch option here.
If we click on the Show Command,
SOLIDWORKS will take us and show us exactly where it is.
Down here, we've got Check Sketch for Feature,
so I'm going to turn that on, brings up this window,
and we're going to tell it which feature are we trying to make,
and check this geometry for it.
So, I'm going to look for a simple Base Extrude and hit Check.
This one says the sketch has both open and closed contours,
so let's try to fix it.
It found the first problem, I can go ahead and delete that.
Click on the entity and delete it,
hit refresh, and I have no problems found.
If I run the check again, tools,
sketch tools, check for sketch feature,
I'm going to go to Base Extrude, hit Check, no problems found.
One closed contour, and zero open contours.
Now, if you have very small parts all over the map,
maybe because you brought in some geometry
from somebody else, it might be hard to find these.
With this feature, you're going to go through like I just did
and cycle the different errors as they pop up,
so because I only had one, it snapped to that first one,
I could delete it and move on,
but if there were multiple errors,
it would go ahead and show it,
just like doing a repair in the repair sketch.
So, when you're checking those contours,
and you want to make sure you don't have any mistakes,
always remember to check the Check Sketch feature,
and you can see here it's got a number of features
that you can check for.