- Using the Close Sketch to Model feature
can be very powerful.
It works a lot like having a Convert Entities feature.
So, in this example right here, I've got a spline and a line
that connect to the top and bottom
of this circular profile.
If I go up to Tools,
Sketch Tools,
and Close Sketch to Model, what it's going to do is
select one direction or another,
and close that sketch to make a closed contour.
Now here you can see the yellow arrow
indicating the direction.
I can reverse that direction if I want,
one way or the other, and then hit Yes.
Now what's that done is essentially converted the entity
on that edge in this direction without taking the entire
perimeter or circumference of this circle into effect.
So I only got that partial arc.
Now if I want to make an extrusion of that,
all I've got to do is hit the extrude button and hit okay,
and I've done that.
That's pretty simple, that's a quick way to do it.
To show you again, if we sketch on this face
and just make a simple line,
so I'm going to make a just from here over,
go up to Tools, now I'm going to select Sketch Tools,
Close Sketch to Model,
and you see here it's following basically the majority
of the line is cutting across this way,
so it assumes it's split symmetrically along this.
You can't quite control the direction
if your line isn't obviously up or down
or in a specific orientation.
I'm going to hit Yes, you can see here that it's dropped
in that contour again.
And if I hit Extrude Boss and bring it out,
I've got another boss extrude
based on that sketch that it created.
So, you can see really quickly
you can just start splitting that geometry up,
that you started with a simple circle and a couple of lines
and it makes some really complicated features and shapes.