- [Josh] By now, hopefully you've 3D printed
your enclosure parts and possibly refine
the design to suit your own needs.
Now, we're just going to look at creating a render
of your model.
Depending on what you're using this enclosure for,
you might want this for presentation or packaging,
or maybe to put on a website or social media.
Open your assembly
and the first thing to do is see whether we have
the render Tools tab up here on the command manager.
If you don't see it,
it might just be turned off in your SOLIDWORKS.
So if it's not there, go up to tools at the top.
Then go all the way down and select Add-ins.
And from this list, we're looking for photo view 360.
If you see it there, put a check in the box and press OK.
And that will add that render Tools tab.
If you don't see it there,
it might be that you don't have it installed.
It doesn't come with every version of SOLIDWORKS.
But if you don't see it,
we can still adjust all of these appearances.
And then we can just save the image out manually.
If you do have it, put a check in the box and press OK.
Now we're going to add appearances
to the different parts in the model.
Select the enclosure bottom part in the parse tree,
hold down control, and then select the other half as well.
And then go over here to the right
and click on this icon
that looks like a small multicolored ball.
And this will open the appearance scenes and decals tab,
you can move the View menu out of the way if you need to.
And let's expand appearances at the top here.
So now you can see a list of all the different types
of appearance that we can add to the model.
Let's expand plastic and then click on medium gloss.
And these are all the different default colors
that we can add
and you can also add any specific color you want.
So let's choose something like a blue.
Double click on that and you can see
that blue appearance is added to both of those parts
that we had selected.
Now let's add some more appearances to the PCB part.
Select the part in the part history and press open part.
And if you get a pop up like this, you can just click No.
Let's select all of the bodies in this part.
So in the feature tree on the left here,
left click to select the first body, hold down Shift,
and then select the last one in the list.
And you should see we've got the whole list there.
Then go over to the right and open the appearance scenes
and decals tab again.
And this time, let's add a metal,
maybe something like a brushed steel,
double click to add that and that appearance is added
to all of those bodies.
Now we can just select the circuit board body
and change the appearance of that.
If you hover over the different bodies here on the left,
you can see they get highlighted in the graphics area
so find the one that's the circuit board.
So for me, it's that one,
left click to select it and you can see it turns blue.
Then open the appearance scenes and decals tab
and this time let's add something
like a low gloss green plastic.
So double click to add that.
I know it's not actually made out of plastic,
but it looks similar enough for the render.
So now at this stage,
we could go through this surface by surface
and change all of the appearances.
So maybe we could add gold contacts down here
or something like that.
But this is really just an overview
of how this process works.
So now let's just add the LED.
So find the body here on the left.
So for me, it's that one, left click to select it.
Open the appearance scenes and decals tab.
And let's add a light maybe an LED red,
double click to add that.
Then you can use Control and Tab
to go back to your assembly.
And you can see that those appearances have pulled through
to this assembly.
So now it's just a case of going to the render Tools tab
and pressing final render.
But before you press it, just move your model around.
Get it to position that you're happy with.
You can also go to the View Settings here
and click on perspective.
You can see that just changes the angle slightly
and makes it look a little bit more realistic.
You can also click on Options up here.
And this will change things like the quality
and the image size.
And you can also change things like
the scene and the lighting.
When you're happy press final render,
and your render will start.
First, you'll get this preview window
and then the actual render itself will start.
And depending on the speed of your computer,
this might take a few minutes.
When you done, if you're happy with it,
you can press Save Image down here.
And then you can save as a load of different file types.
And then you can go back to your model.
If you don't have the render Tools tab,
you can either just take a screenshot off this or snip
or you can go up to File,
Save as rebuild your document if you need to.
Then just change the type from assembly to one
of these image options down here, maybe a JPEG or a PNG.
So hopefully this gives you a good overview
of how the rendering works.
And you can use this
to create some cool presentation images of your enclosure.