- [Instructor] Let's learn about linear patterns.
Now in this movie,
what I'd like to do is grab this component here.
I want to then take this little cone
and put it inside there.
And then I want to take this lid
and I want to put it on top of there.
Now, once I assemble that together,
I want to then pattern that
into each one of these little holes here on the purple part.
Now, before I do this though, it's probably a good idea
for me to create a subassembly of these three components
and then pattern the subassembly itself
versus the individual components.
So if I go over here to window
and I come down here and say tile horizontally,
you can see I have all the different components
and right down here
I've actually already created an assembly.
So here you've got the base part.
You've got the little cone inside and you've got the top.
Let's go ahead and cut it in half
so we can see inside there.
Alright. So there's my subassembly.
Okay. Now let's head back over and tile horizontally.
And this time I want to bring that subassembly
into this assembly here.
So I'm going to go ahead and click on it
up here in the tree
and drag that into my new top level assembly.
Let's go ahead and drag this one over here
and in these three components,
I don't actually want those.
Let's get a go ahead and window over them
and hit delete on the keyboard
and that's going to get rid of all those components.
Alright. Now, what I'd like to do is grab the assembly mode.
Come over here to mate,
let's choose the outside surface here
and the out, or sorry, the inside of this hole right here.
Let those mate together and let's go ahead
and move it up a little bit
and then choose the bottom of that.
The bottom of that.
And go ahead and click on okay.
So now I've made it that very first component
which is actually a subassembly.
Now you can see over here in the tree.
If I twirl it up
you can see here's my subassembly, here's my original part.
Now let's go ahead and create that linear pattern.
So under linear pattern, which is right here.
My first direction, I could choose either a face or a line.
So I prefer to choose a face.
I'm going to choose this one right here.
And as far as the component, I'd like to pattern.
Instead of choosing it from over here,
I'd recommend choosing it from this drop down tree here
and just choose the entire assembly.
So here's the component of pattern.
Choose that assembly.
There it is.
And then as far as the spacing,
I know it's four inches from hole to hole.
So I'm going to go ahead and type that in there,
and then go ahead and use the arrows
to increase how many I'd like to make.
And I notice we're in the wrong direction here.
So go ahead and flip that around
using this reverse direction icon.
And we need one more.
Okay. And then for direction two,
we want to go this direction here
so I can choose either this edge here
or I can choose a face.
So I'm going to choose that face, flip the direction as well.
I'm going to make the spacing four inches
this direction as well.
And then just go ahead and increase that two more.
And now you can see we've easily added
all of those instances of that subassembly.
Click okay when you're done.
And just that easily, we're able to use the linear pattern.
Think about how much time that would've taken.
If we had to individually bring in
each one of those sub assemblies
or individual parts actually
and then made it each one of those.
It's going to take a long time.
So this is really going to save us a lot of time.
Now, if you want to go back and modify your pattern
come over here to the linear pattern
click on it and say, edit feature.
Now, for instance,
if you wanted to remove a few of these objects, right,
I can go over here to the skipped instances box
and then notice as soon as I click into that box
I get these little pink
or purple dots that show up on each one of them.
Now I can actually click
on those little dots and I can say, skip it.
Same thing over here.
You also get this option of skip it
or modify it so you can modify or skip, your choice.
I'm just going to go ahead and skip.
And notice I can easily do that.
And then those coordinates show up in here.
So if you didn't want to, or you actually want to bring one
of those back, click on it, hit delete
which then brings that back into your pattern.
When you're done, click on the green check mark
and there you have it.
So you can easily add patterns
which are linear as well as circular.
But in this quiz, we're just showing the linear pattern
to your solid works assemblies.
In this case, we're using a top level assembly
with multiple sub assemblies inside.