- [Instructor] In the previous movie
I showed how we can create texture
through the use of an opacity mask.
Here I want to take it a step further
and vectorize the mask,
either because I want the result to be completely scalable
and/or I also want more contrast.
So here's where we left off.
I'll select the text to come to the transparency panel.
Here is the opacity mask.
I'll click on its thumbnail.
And with it selected,
we see that it is a grayscale image at 150 pixels per inch.
To vectorize this, with it selected,
I'll click on Image Trace.
Now, to modify the tracing result,
I'll click on the image tracing panel.
I want the mode to be Black and White.
I'm going to adjust the threshold.
I actually want fewer black shapes resulting.
Now remember, the black is concealing
and the white is revealing.
So it's a little bit, possibly, counterintuitive,
but as I reduce this number
we're actually going to get less white shapes,
less textural shapes on the type.
So now with the path drawing
I'm going to put that up to 100%.
These values that I'm using
you'll very much need to tailor them to your specific image.
And because I want smaller details
to be factored into the trace,
I'm going to reduce the noise all the way down
to its lowest possible value.
Now, if I'm happy with that result,
I can commit to it by expanding the trace.
And what we have now are many, many tiny vector shapes
that are providing the texture to the type.