- [Instructor] There are numerous ways
for getting a texture type effect in Illustrator.
No one necessarily better than the other.
It all depends on what it is you're after.
So here I have black type on a texture image.
With black type,
my options for using blending modes will be limited.
So the first thing I'm going to do
is select the type and then come to the eyedropper tool
and change the color.
Choosing a color from the background itself.
Now with the type still selected,
I'll come to the transparency panel
and we have all of these blending modes.
My go to blending modes, tend to be multiply,
color burn, overlay,
and soft light,
but it's really going to depend upon the context.
You really have to try them to see if they're going to work
and there's no right answer here.
It just depends upon what you're after.
And the colors of the selection that you are blending with.
Whatever is beneath the blending mode can be combined
with opacity.
So you have an infinite number of options here.
Also worth experimenting with is the stacking order.
Currently I have the type on top of the texture,
but if we switch that, and before I do,
I'll put the blend mode of the type back to normal
and then come to the object menu
and choose a range and send to back.
I can now choose the image and change it's blending mode.
So many, many possibilities
that we have combining blending modes and opacity.