- [Instructor] In this movie,
I'd like to show you how to add perspective to type
in a way that is suggested by the PlayStation logo.
so we can work with editable type,
but I realize that you may not have
Acumin Variable Concept.
It does come with Illustrator,
but if you're working with an earlier version,
you may not have it,
in which case I have converted the type to outlines
here on the pace board.
But I'm going to work with the live type.
So I want to start out with the P,
and come to the Effect menu and to 3D.
3D rotate is the one that we're after.
Now I'm going to start off
with one of these pre defined positions,
is off axis right.
Let me turn on my preview,
so that we can see what that's going to give us,
and then I have my three different angles of rotation,
and I'm just going to click into these one by one,
and dial in the exact amount of rotation that I want.
So this involves some trial and error,
but from doing it previously
Minus 45, 35, and minus 29.
So I'll click OK to that,
Now I want to rotate the B through 90 degrees
so that it sits flat on the ground like this,
and then come to the effect menu
and back to rotate.
is another of the pre defined positions: isometric bottom.
Turn on the preview,
and we can see that's what we get.
I now need to just move this into position,
and to complete the effect, I'm going to select the P
and change its transparency from normal to multiply.
So there just a simple way
of adding some perspective to your type
using the 3D Revolve option.