- [Instructor] I'd like to show you a technique
for applying multiple offset paths.
This can be applied to anything, but in this case
I'll be using type.
And this is inspired by the wonderful Mexico 68
Olympics logo.
In order for this to work well,
we need to begin with a type face
thick and thin paths of the stroke,
and is extremely thin.
And the typeface that I'm using is called Lato Hairline,
prepared, including the next few steps that
So it's thin, but I'd like to make it thinner still,
and I would like to round the joints more than
we currently have.
So with the type selected, I'm going to create outlines.
Essentially I'll be taking this apart
and then just putting it back together in a slightly
different way.
We lose the stroke when that happens,
so let me reinstate the stroke
so that the letters don't disappear,
and I'll come and choose my scissors tool.
I want to remove the portions of the stroke
that I don't need.
So I'm clicking twice with the scissors tool,
and the with my direct selection tool,
clicking on the unwanted path segment.
I'm pressing delete twice.
For the interior of the O, I'll option or alt click
with the direct selection tool and then press delete.
For the G, press C to go back to the scissors.
Delete the portion that we don't want.
Let me zoom out.
Select all of that.
And I'm going to make a couple of changes
to the stroke.
If we look at the end point of the G here,
it's blunt.
I'm going to come to the stroke options
and make that into a rounded cap.
Let me just zoom in so we can see that more clearly.
I'm also going to change the corner
to a rounded corner joint,
and with my direct selection tool,
where we see the corner widgets,
and that's going to affect all the positions
where that corner widget shows up.
So we now have just a single line stroke,
but it needs to go back to being a path.
So I'm going to come to the object menu
and choose path, outline stroke.
Now it's appearance won't change,
but if we zoom in and look very closely,
we see that we now have a filled shape
rather than a stroke.
I ungrouped it in order to make all of this happen,
but I now need to group it before applying
the offset paths.
I'll come to the appearance panel.
I'll be adding multiple appearances and I'll need
to be able to see them all.
At the bottom of the appearance panel,
I'll move this stroke down beneath the fill.
I'll change it's weight two points,
which seems to contradict everything I've done so far,
but the next thing I want to do is offset the stroke.
and choose offset path.
I'm going to offsetting my paths in multiples of six.
Importantly for the effect that I want to create,
I need a rounded joint.
So now with the stroke selected,
come to the bottom of the appearance panel
and duplicate that, and then click on the bottom effect,
offset path, this time by 12 points.
Let's reselect that stroke and duplicate it again,
and this time we'll be offsetting by 18 points.
And at this point, we ran up against another issue,
where the paths overlap, we have this undesirable effect.
That can be fixed by adding another effect.
In this case a pathfinder add.
So let's duplicate the stroke once again,
this time it includes the add effect.
And I'll just repeat that a couple more times.
Now to finish, keeping everything still selected,
I'm going to come to the fill, and this is optional
but I'm just going to change the color of that fill
so that it stands out from all the offset paths.
So that's how we can add multiple offset paths
to a piece of type.