- [Instructor] The Digger tool is a powerful tool
within Composer that can help us generate unique
and detailed views of our products.
Now to find the Digger tool,
I can navigate to the Home tab,
and right in the middle I have the Digger button.
We just click on that button,
and automatically this magnifying glass
will pop up into my workspace.
Alternatively, the space bar is the hotkey
to turn on or off the Digger tool.
Now once my Digger magnifying glass pops up,
the first thing I like to do
is just click and drag the outer rim
to move the key here.
We can see here,
this is actually just like a magnifying glass,
just kind of zooming in onto my specific product.
So I'll first want to place this wherever I'd like.
Let's say I actually want to throw it down
somewhere in the bottom left here.
And then the next thing I might want to do is
click on this little wrench icon,
and that will show or hide
all of the Digger tools available to me.
So as soon as I click on Show Tools there,
I get a whole bunch of new options available to me here.
And for me, the first one
that I'm pretty much always going to start with is
the plus sign button down in the lower right here,
and this will change my center of interest
or the point of interest.
And it actually tells you how to use this as well.
So it says right here, left mouse button pressed.
So to use this, what I'll have to do is click and hold
on this plus size button.
And you can see now, I'm controlling the point of interest.
So I can now move this to whatever portion of my product
I'd like to take a closer look at.
So as an example here,
I'll throw it somewhere into the middle of my product
and release once I'm happy with the location.
So now that I've changed the point of interest,
I have a number of other tools I can take a look at here.
So I have a magnifying glass here,
and hovering over any of these will give the explanation
of what they may do.
So this magnifying glass is going to zoom in
on the particular product.
Now to zoom in or out,
I can just scroll this
scroll bar here,
up or down to zoom, of course, in or out of my products.
In addition to this,
I have a number of other control options.
So just moving up, I have a Cutting Plane option.
And if I click on my Cutting Plane here
and again scroll on my scroll wheel,
it will begin to cut through my product.
So this can be useful to help show internals and so on.
Taking a look at a few of my other options,
I can click on X-Ray,
navigate through the scroll wheel,
and what this does is slowly starts to fade away
and remove objects from your product assembly,
again, can be useful to help show internal items.
Note here, as the products are being removed,
the previous products are going to a
somewhat transparent state.
Lastly, we have the Onion Skin option.
And if I click on Onion Skin here,
this works very similar to the X-Ray
except without the ghosting or changing the transparency
of the previous objects.
So let's say, as an example,
I just want to maybe remove the top half of my enclosure,
just to show some of the internal electronics of my product.
So change my settings as needed.
And finally, what I may want to do, as a last step,
is again change the location,
which I can do by clicking on the outer ring
and click to drag wherever I may like.
And I also have a resizing option.
So I have this radius bar here,
and I can click and drag to resize my Digger capture
as required.
Let's do some fine-tuning.
And then once I'm happy with all of these options,
the general last step
will be to capture this Digger image.
So to capture my image,
I have what looks like a camera icon here.
And again, it's giving me a text output
of exactly what it might do,
and we have Capture Picture in 2D Image here.
So if I just click that icon,
here is an example of my Digger output.
So this has been captured now,
and I can make changes after the fact as well.
So this Digger capture is now a collaborative actor.
So I can just click directly on it
and change whatever property values I may want.
I can also move the location
or move the location of the leader.
Again, if I want to change the color of the leader
or the location or the size of the leader,
I have all those options available to me
within my Properties as well.
Once I'm happy with all these options,
maybe my last step would be to create
a new view.
So I'll just go into my Views tab
and hit the Create View button.
And here I have my Digger view automatically named View 6.
Maybe I'd like to right-click on that
and say Rename View
and give it a more detailed name here, such as
Digger View.