- [Instructor] Here I have some complicated artwork
that's going to be die-cut.
Let me show you where the cut's going to fall.
The part that's sort of ghosted out now
is the part that's going to remain,
it's everything else that gets trimmed out.
I'm going to get my zoom tool and zoom in
and I'm going to show you that I drew myself
sort of a bleed line in order to indicate
how I was going to have to create the artwork
to meet the bleed.
I can't just come straight out with this part.
What if the die cut slips a little bit?
Then I'd see a little sliver of white or yellow.
So what I need to do is create what we call a beveled bleed.
So let me show you how this looks.
I'm not going to put you through the agony
of watching me create it.
It looks really weird, I know, but you can imagine
if this die has a little bit of irregularity,
if it falls a little bit out of register with the piece,
it's still going to have a pretty good looking edge.
There might be a tiny sliver
of another color that shows there.
It's going to be so small
that nobody's ever going to notice it.
I'm going to double-click my hand tool
to zoom back out to see everything,
and I'm going to turn off
a couple of these little indicators,
and I'm going to turn on the final.
It's sort of a block out to show you
how this is going to look trimmed out.
So it was a lot of work,
but it's going to be a cute piece when it's done.
Now, when you're designing for such a piece, keep in mind,
you really need to submit the artwork
for the cutting die early in the project.
That's because creating that die
is a time-consuming process
and so it requires some lead time.
So here's a little bit of advice.
Tackle that part of the design early,
at the beginning of the job.
It'll help you create your design
and then you'll be ahead of the game.
And that's because creating the cutting dies
can be an intricate, time-consuming process
and so it requires some lead time.
So if you're working on a design like this
that's going to be die-cut, here's some advice,
tackle that part of the process first.