- [Voiceover] Now that we have some animation,
let's render a preview.
And we can scrub through that preview
directly in the timeline.
It'll be a lot faster than rendering a full animation,
and it'll be a lot rougher,
but it will give us an idea of what our shot will look like.
And down here on the timeline,
we've got the Generate Preview button.
Right-click on that button to access the preview options.
And all I want to do is set the frame rate
to 3 frames per second instead of 5.
Click OK.
Then render the preview
simply by clicking on the Film Roll icon.
Depending upon the complexity of your scene,
it may take quite a while to render the preview.
This one took a couple of minutes.
Once it's finished, it starts playing automatically.
And we can stop the timeline in order to stop the playback.
And in order to see this a little bit better,
I can expand the timeline up a bit
and minimize the Main Camera view.
Make that smaller.
And we want to focus our attention on the lower left corner
of all of these thumbnails.
If you rewind to the start of the animation, and press Play,
then this will be the current frame down here.
However, you might experience performance issues
with these other views trying to playback at the same time.
I'm just gonna maximize the top view and then reposition it,
and that way we won't have to update
all those views at once.
Press Play,
and we can see in the lower left corner of the screen
that the camera stops at five seconds
and holds for another three seconds.
Cool, so that's how we create previews.
We can also use the preview options here
to, for example, delete.
If I right-click on that Film Roll icon,
go into the options, I can discard the current preview.
We can clean up our scene by just discarding those.