- [Instructor] To set up the initial conditions
for any new scene file,
you can create a template scene called Max Start.
And what happens when you launch 3ds Max
or reset the program is that maxstart.maxfile gets loaded.
And all the settings in there are applied to your new scene.
And include things like, your unit set up, your grid,
your render settings or even objects
that exist in the scene.
It also can include things like user interface preferences.
For example, currently there's no way to make the gradient
not display in a shaded view by default,
'cause that is stored per scene.
So the workaround for that is to use maxstart.max.
So let's make some changes
and then save out a scene file called Max Start.
And then when we reset the program
that will be applied to our new blank scene.
So first let's turn off the gradient here.
And as we saw previously
in order to make sure we're doing it properly,
we actually want to set all of our view ports
to shaded mode.
So I'll go over here and hover my mouse over
this orthographic view,
and switch this into a shaded mode with F3,
go over to the top view F3, left view, F3 once again.
So we've got gradients everywhere,
we're going to turn all that off.
And going to the views menu to viewport background,
configure viewport background,
set that to use customize user interface solid color,
click Apply to all views in active layout tab
and click Ok.
All right? So we can switch back to wire frame here with F3
and all these views F3, F3, F3
and we'll leave our perspective view with default shading.
Let's check in on our units,
so we can go to customize units set up,
I've currently got that set to metric with centimeters,
click Ok,
and likewise check in on our grid,
right click on the 3d snaps icon, go to the home grid
and I've got grid spacing of one centimeter.
All right, so I've got the initial conditions
that I want for all new scenes.
And I'm going save a maxstart.maxfile
in my current projects, scenes folder.
Go to file, save the as
and in the current project scenes folder,
we're going to create a file that's simply called Max Start.
Okay? So the dot max extension will be added automatically,
so just file name of Max Start and click Save.
And now when we launch 3ds Max or reset the program,
these settings will be applied.
So let's reset.
We'll go to file, reset,
that wipes out whatever was in the scene,
go ahead and click Yes,
and now we've got our default scene.
To demonstrate that that in fact is working.
We can do some stuff.
We can change this up.
Maybe we'll go into the views menu,
and set our view port background to gradient,
here in this perspective view,
we can go back into customize unit setup
and change that up.
Let's say we'll set it to meters, click Ok,
And go into the grid.
We can right click on that grid
and set our home grid differently.
We can set the grid spacing to one meter
and now we've got a completely different setup.
All we have to do is reload maxstar.max
by resetting the program,
and we'll get all those settings back again.
So file reset.
Do you really want to reset? Yes.
It loads maxstar.max with all of those previous settings.
So this is how you can ensure consistency in your project,
so that all your scenes will start out
with settings that you desire
including things like the units,
the grid and the background of the view port.