- [Instructor] So now I need to correct
the draft issue on the ribs.
So it's absolutely pertinent that you correct the issue
in the right position in the tree.
You want to make sure that you correct the ribs
before the subtraction out of the core body happens.
So, I want to go back to that original extrusion
that made those ribs.
So there's my extrude,
and I'm just going to make that my current feature.
Now that it's my current feature
I can go in and add in the draft.
So for that, go to Draft.
What's my vector?
Well, this is my vector.
What's my stationary face?
Now, I can go through and pick that surface
out of the tree which is my rib height,
that's why it's nice to label these things,
so you don't necessarily have to show it.
And then faces the draft.
What are the faces that I want to draft?
So, if I come in here now,
and, let me just pull this out of the way.
Pick all of my faces.
You can pick through the part as well, as you see me do.
And then simply enter in my draft value, select okay.
Now that it's drafted,
I'm just going to go back to the bottom, Simple Hole.
So I just simply make that my current feature.
Go up to my Analysis, my Draft Analysis,
double click on that.
Now as you can see,
I have nothing but green walls on my ribs
which means that I am now able to
correctly make the part without it locking up in the die,
or getting drag marks,
or causing wear in the tool, whatever.
So, by simply going in there
and correcting that draft in the right spot,
we know that that draft is applied on a core,
and then that remove happens.
So when we go to make the core,
that is going to actually draft out correctly on the part,
and we know that everything is going to separate cleanly.