- [Male Narrator] Now that I have my frame curves in
for my corner blends, I'm going to go ahead
and go into the Surface tab, under the More gallery,
and use Section Surface.
It's going to be a cubic section surface
with a fill it bridge.
Start guide.
End guide.
Slow control one.
Slow control two,
and make sure you adjust your depth
and skew to get that surface to fit in
right where you want it.
If you're getting a lot of noise
when you're moving the mouse around,
if you can't quite get it, and it's a little tricky
to get it to right where you want,
we do want it at 47,
you can always just come in and type in the number.
So, if it's dancing around a bit much for ya,
manually type in that value.
And the same thing with the skew.
If you need to adjust that skew
to get a nice zebra striping,
and kind of go back and forth to get
that shape that you want, go for it.
It's a great tool to quickly visualize
that blend over the top of that mesh.
And also, make sure your continuities are set to G2
so you have nice curvature continuity
across those boundaries.
These are large corner blends,
so those large blends we want to make sure
are as smooth as we can get them.
We don't need a G3, G2 is more than acceptable for this.
Apply and go to the opposite side and do the same thing.
Start guide.
End guide.
Start slope.
End slope.
And same thing, adjust your depth and skew as you see fit.
Again, make sure it's G2 continuity.
I can see some zebra striping, everything looks good.
Select OK to create that surface, and just like that
we have our big corner secondary blends in place.