- [Instructor] Under the curve tab,
I want to talk about project curve,
intersection curve and combined curve.
First one is project curve.
With this you specify the curve or points
that you want to project,
specify the object that you want to project to,
now in this case, I have it going set to along a vector,
I'm going to specify my vector,
and as soon as I do that, you'll see that
I get my curve on that surface.
I can also change this to along a normal if I'd like,
and you'll see it's a slightly different result.
I'll select okay, and
create that projection.
Intersection curve.
I can pick a surface,
to another surface
and you'll notice it gives me that intersection,
I can pick a surface
to a datum,
to get that intersection.
If I wanted to get an intersection point,
an actual point between two elements,
like a datum and a curve,
I use a tool called point set.
Point set allows me to pick a curve, face or plane,
and this is very specific in the order that you select.
So I need to pick the plane first,
in this case I'll pick this plane,
and then pick the curve that I want
the intersection to run through.
I can pick this curve,
you'll notice it puts a little dot there,
I can pick multiple curves as well
so I can have two, three, 10,
however many intersection points you want to create,
you can pick them all at once.
Select okay to create that.
Next is,
a tool called combine curve projection.
With combine curve projection,
you specify a curve,
and this is a planar curve,
so by default it's going to go along this vector direction,
select your next curve,
I'll pick this curve.
Now this is non-planar,
because it's not planar,
I have to use an along a vector direction.
If it were planar it would infer that plane,
but in this case it can't,
so I'm going to specify a vector,
I'll use my Z,
once I have that specified,
let me show my result,
and there's my curve.