- [Instructor] Here I'm going to talk about shape fillet.
Shape fillet is a tool unique to generative shape design
and it is an extremely powerful filleting tool.
I'm going select any icon
and to get this document,
you can use the document that you downloaded
out of References or you again select the F1 key
on the keyboard, download ShapeFillet1
from the DSO help documentation,
open it up and get to work.
So, the way this works
is you pick two surfaces that are not joined to one another.
Surface one and surface two.
What it does is it sets up
a couple of normals, as you can see these red arrows,
and those normals are pointing
to what would be the center of the radius
for the shape fillet.
In this case, these two surfaces
the way they intersect
there's a potential for four solutions.
So, if I come in here and hit Preview,
you'll notice that in this direction and this direction
this would be the center, I get this fillet.
If I reverse this,
Preview, I get this fillet.
If I reverse this one,
and so on.
What you're basically doing
is specifying the quadrant that you want to keep
with those arrows.
Other options that you have with the shape fillet
are what's called extremities.
Here it's smooth,
you'll notice that I have a nice cubic transition
from one to the other.
Now, if you're making a sheet metal part
with the shape fillet,
the web can be controlled,
so based off of the type of web that you need,
you can control that with your extremities.
Maybe I need a straight web
and you can see, it just comes straight across.
I could specify maximum
and you'll see what it does is it basically fills in
that shape fillet to the maximum extents
or I could say minimum
and with minimum you're sort of mimicking
what would be an inset flange,
so the rest of this material will be trimmed away
or you may have to curve out a relief in here
for that flange.
So, shape fillet,
very powerful, only available
inside of Generative Shape Design.