- [Instructor] Here I'm going to talk
about cylinder and sphere.
I'm just going create a new file.
We'll go into Start,
Generative Shape Design,
there's my new file
and I'm just going to simply place
a point on the XY plane.
Place it anywhere you like.
For the sphere,
all it's going to do is ask you for your center.
Once I specify my center point,
you can see I have my parallel,
start and end angles
and my meridian start and end angles.
If you've ever looked at a globe,
then you'll know the difference between longitudinal
and latitudinal lines.
So, as you can see here,
I can adjust my longitudinal and latitudinal lines
for my meridians and my parallels.
You can also adjust the size.
If you want a complete sphere,
all you need to do is come in
and specify create the whole sphere.
There's your sphere.
I'm going to go ahead and hide this.
Next is what's called cylinder
and for this this is basically the circle
is drawn for you
and you're just going to determine the size,
center point and the direction,
so specify my point,
I'll use my XY plane as my direction
and there's my circle.
So, this just basically takes the extra step
of generating a sketch to make a cylinder,
in a lot of cases holes,
when you punch a hole through something,
you need to draw a cylinder
and this is nice
because you can basically specify the point,
the direction and there's your hole.
Easy.