- Now I'm ready to create my bosses.
These are going to be solid volumes,
so I need to go into part design
to create my solids.
Click on my workbench icon,
go into part design,
now here, I'm going to insert a new body.
Insert my body,
and this is going to be the body
that I use to generate my bosses.
I'm going to go ahead and hide this surface for now
just to get it out of the way.
Now that I have my body set,
it's the work object 'cause I just created it,
and I can begin placing my sketches.
We'll go in,
select my XY plane off of my axis system,
and simply select OK.
Now, I'm creating this one off to the left first.
The reason why I'm generating it first
is because I have one on the right hand side
that is symmetrical.
So, I can do all the work I want to on this one first,
and then once it's completed,
to simply symmetry it to get to the position that I need.
Put in my circle,
just go right to the origin,
and a diameter of 12.
Exit out,
and create my pad,
reverse the direction,
make sure it's long enough to go through the actual part,
as far as the length goes,
just again, make it long enough to go to the part.
Doesn't have to be crazy long, but
we know it's always going to go through.
Next, is my draft.
Remember, we have to draft these vertical walls.
Right now they're currently parallel to my die line.
We don't want that.
We need to add draft for tool removal.
What's my neutral element?
This is my neutral element, this top face,
and you'll notice that it's saying pad face one,
but my preference is to always go back
to the tooling direction,
which is this line right here,
and reverse it.
I do want to put in my angle,
my draft value,
just equal enter on the keyboard.
Once again, pick my draft,
select okay,
and just like that, I have my body.
Now I'm going to do my mirror.
Going to mirror across, I don't have to pick anything.
You'll notice that object to mirror is the whole solid,
which is what I want.
I want to mirror across the YZ plane of my absolute axis,
the first axis that I put in,
that's basically running right down the center of the part,
and select okay.
I'm going to create one more of these
and it's going to sit on this XY plane,
select okay,
drop in my circle, once again go to the origin,
and my diameter, 12,
exit out,
make my pad,
reverse the direction, select okay,
and add in my draft.
Again, the neutral element, just pick the top face.
Make sure you have your angle set correctly,
it's again equal enter,
draft, die line is still highlighted.
Again, this is from the previous step.
Select okay, and here we go,
we have our drafted body.
As you'll notice, I've overbuilt everything,
and I do that for a reason.
That's so I can use these as tools on the core,
but when we design these,
we want to make sure that we have our draft in,
we have our correct neutral element selected,
our draft is referencing the tooling direction
and the bodies are big enough
to actually go through the entire part.
So, this is just the setup for those bosses.