- [Instructor] So, the first thing I need to do
is bring in my styling data.
Styling data's often created in a different CAD system,
so it's going to be a translation.
Probably an IGES or a STEP.
You may be working off of something
that you've scanned in, so you may have an STL as well.
But first step, I need to bring in that data.
So here, I'm just going to go into File, Open,
locate my STEP file, and bring it in.
This is just a little report letting you know
that it's done the translation.
As you can see, I have my surface,
some critical mounting points.
There may be some additional hard points
that somebody wants you to touch or avoid,
whatever that may be.
So, you're going to have all of that data brought in.
Now the next thing I like to do
is I like to give the geometrical set names.
Something that I know is very useful for future use,
maybe someone else is going to get the file and use the file,
so we need to let them know what the data is.
I'm just going to right mouse-click on that,
go into Properties and give it a name.
Call it Styling_Data.
And select OK.
If you want to change anything else,
any of the other properties,
you could change the color of the surfaces,
points, whatever that may be.
You can also, if you want to, go back in,
and under the Styling_Data down here,
you can reorder the children, maybe make a little bit
more sense if things didn't come in
just the way that you want, you can grab that data
and organize it, select OK.
Now that we have our initial startup file,
we can save this off and begin creating
all of our necessary B-side information.