- Now I want to talk about the Freestyle Offset.
With the Freestyle Offset,
I have Simple and Variable.
With Simple, you select the surface you want to offset,
it offsets it the distance.
You have some control over tolerance.
If you want to, you can control
based off of the order as well.
We'll just leave it at tolerance, and select OK.
Now notice that if I leave everything as-is,
it moves the surface.
I'm just going to hit Ctr-Z on the keyboard and undo that.
If I do Offset once again,
and I want to do an offset of that surface
without moving the surface,
there is an option here that says Keep Original
on my dashboard.
I'm going to turn on Keep Original.
So now when I create my offset,
you'll notice that the original is left alone
and the new surface is generated.
I'll undo that.
I'm going to come back in, do another offset,
and this time I'm going to do a Variable.
Select my surface and you'll see
I have a manipulator in the middle.
It moves all of the corners,
and I also have the ability to move a corner
all by itself, singularly.
So I can create these variable offsets.
Now if I come in here and turn on Keep Original once again,
and select OK,
you'll notice again it creates a new surface.
It also doesn't have history,
so there's no history with this,
and because of that, you're going to be able to use things
like the Match and Control Points
to manipulate the surface as you see fit.