- [Instructor] In SolidWorks, we have a whole bunch
of different views that we can add to our drawings.
Let's head up here to drawings.
And under there, we can see we have Model Views,
Projected Views, Auxiliary Views, Section Views,
and a whole bunch more.
So the first one is going to be the Model View.
We already have a Model View here.
If I wanted to delete that out, click on Yes.
Come over here to Model View,
find the part I want to make a drawing of,
which is this one right here, click on that.
And now my Model View shows up on my tool tip.
I can move it around.
I can choose which view I'd like to see.
I can just easily grab them from this list over here
and see which view I'm looking for,
and that's the one I like, so click on that,
and now I've added a Model View to our drawing.
Of course, over here, we can also,
if we click back on that view,
we can look at the different configurations.
We can look at how we might want to view that view,
whether it's shaded or with wire frame
or any of these different options here.
We can change the scale, and so on.
Projected view, we looked at a little bit,
but it's going to take the initial view
and then project from that view other views
that are related to it, right?
If I move the original view around,
notice all those projected views
automatically track, as well.
And if the original view here was a wire frame,
all the other views will be a wire frame.
So from this case here, if I switch this view here
to just this style here, which is Hidden Lines Remove,
all the other views change, as well.
But if you want to click on any one of those,
you could also switch back to like a wire frame mode.
You can see it,
so that one's independent of this original view.
But most time, they are related.
Auxiliary View, if you want to have an auxiliary view
that's not a direct projection,
like on this angle right over here,
click on the Auxiliary View,
choose a line for the Auxiliary View or reference edge,
and there's my edge right there.
I can place my Auxiliary View.
And notice it does show up over here with that C
showing that my view's coming in that direction there,
and I can see the part from that angle,
which would be a better way to define like a circle
or a tapped hole like this one here.
Section View, let's go ahead and section our model.
Click on Section View,
and we have the option of using either a vertical line
or a horizontal line,
or we can put it at some auxiliary angle,
and in fact we can even do an aligned view.
But let's go ahead and just use this first one here.
And let's cut this in half right at these holes
and click OK, and then bring out that view,
And you can see here, I got section DD,
and I'm slicing the model at that point.
Notice the arrows are going to the left.
If you were to click on that Section View,
you could flip the direction
so they're going the other direction, as well.
So depending on how you want to section your model,
you can flip it either direction.
All right, the next one is a Removed Section.
So if you want to remove something,
we can easily do this right here.
Remove Section, let's go ahead
and choose a line up right here like this one
and another one down here,
and it's going to go ahead and remove some material.
I can then drag this little line across here and
click wherever I'm happy to.
And then right there, if I remove some of that material,
and actually, I can see what that cross section
would look like right at that line.
Pretty cool, click OK.
Detail View, let's go ahead and delete
a few of these out of here
because we're starting to get a little bit cramped
with our views.
So I want to make sure we have some space
so that we can put all these other views.
All right, the Detail View.
If you've got something that is going to need
a little bit more explanation and you want to blow it up
and look at it a little closer,
grab that Detail View.
Right over here, I can start and draw out a circle.
It's going to then zoom in on that section there,
and I can then detail it over here.
And it's showing me where that is coming from
right over here with that circle.
All right, Relative View.
All right, for Relative View,
go ahead and click on a face of a model
like this one over here.
And then I'm going to go ahead and pop back over here
to the model,
and now you're going to define where the first orientation
as well as the second orientation's going to be coming from.
Click OK, and that'll take you back over to the model,
and then it's going to bring in that relative view
to your model.
So it's a pretty complicated tool there,
but it allows you to bring in a relative view
based upon the selections you make.
All right, your Standard View.
So let's go ahead and delete all these guys out of here
because I'm going to bring in three standard views.
Now, a lot of times when you start your drawing off,
you're going to start with three standard views.
Click over here, I already have that one selected,
and it's going to automatically just bring in
those three standard views for me very quickly
with that one button, pretty handy.
Okay, breakout section.
I'm going to move this over a little bit here
so we have some space.
All right, the breakout section is going to allow me
to kind of cut into the model and see what's happening.
So click on Breakout Section.
And before I actually do that,
I actually have to select,
notice my tool tip turns into a spline.
Now, before I can actually create the breakout section,
I have to create a little sketch
of what I want to break out
or what I want to remove from my drawing.
And right over here, I was able to do that.
I can then define the depth
of how far I want to go in there, or I can choose an edge,
so my choice, so I can either type in this.
I can click on the preview and see what's going to happen.
Notice I'm cutting that away,
and you can actually use these arrows,
and you can see how far we're cutting into the model
using these little arrows down here
and see what's going on.
When you're happy with it, click on OK,
and now I've removed that material
just in that section there
where that breakout section happens to be.
All right, the next one is a Crop View.
If you've got a view and you're just trying to use it
for some small area here,
I can create a crop view and create a sketch
that defines where that is.
So right over here, it says,
hey, I have to go actually create a sketch first.
Let's go ahead and go back here, come over to Sketch.
Let's grab a rectangle here.
And if I wanted to crop this section here,
and I only wanted to show like that little area there,
grab that section, come over here to drawing,
come over here to Crop View,
and it's going to crop everything else
that it's outside of that little window.
So pretty handy.
Okay, the next few icons here
are not really going to apply to what we're doing here.
The Alternative Position view is for actually assemblies.
And if you have an assembly that has something that moves,
you can show it in one position, as well as another one.
The Empty View, you can add an empty view here,
pretty straightforward and simple.
It's just a view that you will populate later,
as well as a Predefined View.
And the last one here is that Replace Model.
So if you have a model in your design,
and you want to replace it with something else,
you can use that tool for that.
But anyways, there's a whole bunch of tools,
a bunch of different drawing views you can work with.
And hopefully this covers most of the information you need
to get started using them.