- [Narrator] The direct editing set of tools
is a great way to work with solids or surfaces
that are imported from another software package
or if you're just trying to modify something that you have
and you don't want to go back through the tree
and try to figure out how it was created.
You just want to move something around
that's where these tools really shine.
If you don't have the direct editing toolbar turned on,
head up here to any one of these tabs right click on it,
come over here to tabs and come down here to direct editing.
Now, inside of there are a whole bunch of different tools
and the one we're going to be working with
is this move/copy bodies tool, which is right over here.
But in order to use that tool,
we need to actually have a secondary body.
So, let's go and create something,
and this case, I'm going to choose the top plane.
Go ahead and click on it so I'm looking normal at it.
And let's go ahead and just draw out a circle.
Let's put it right over here.
Let's give it a dimension of four inches
and then let's just do a simple extrude of one inch.
All right. So there is a secondary body.
I've got the main body here, I've got a secondary body here.
Now, if I wanted to move that body
or and put it inside here,
the tool I'm going to be using is that direct editing.
Now, of course, you're asking,
why wouldn't I just create it
where I want it in the beginning?
And that's a really good question but we're going to assume
that we'd done some other work in this model
and we just happen to have this other solid
that has been created distance away
from where it really needs to be,
and we want to use that tool.
So, you're going to have to work with me a little bit on
how we ended up getting the part in the wrong spot
but we do want to just practice using the tool.
So, head over here to direct editing,
come over here to move/copy bodies.
Now, the body I want to move is this body right over here.
And over here are the mate settings.
Now, mate settings in this tool work very similar
to mating together parts in an assembly,
which we're going to be learning about
as we go through the course.
But to get started we're just going to say out loud
what we want to do.
So, I want the outside of this part here
to be in the inside part over here
and those are my mate choices.
So, I'm going to choose the inside face here
and the outside face there.
And notice what happens, it just flies over
and now those are aligned.
Add that mate.
How about the top of this part here
mated to the top of that part there?
That also looks good, go ahead and click on add
and now we've moved it to where we need it to be.
Click on OK and now we've completed
the move copy/body command.
Now, what's really interesting or cool about this command,
is it's actually a feature in the tree.
So, if I use the history bar and I go right back before it,
guess what?
It moves back to where it was.
So, that's actually something I can control or suppress
or unsuppress in my design because it is actually a feature.
And of course, you can go back into that feature,
like any feature and you can modify how it is controlled.
Now, that is moving in internal part
to another location inside of this part.
Now, how about if we bring in an external part?
We can also use the move/copy body for an external part.
So, I'm going to go up here to insert
and come down here to part.
And I'm going to go ahead and choose another part
that's in that same folder here.
This one here which is the 8.1-2, click on that.
And I want to bring that into this current model.
If it's asking you for a template, just say yes.
And notice right over here, that part has just been added.
Here it is, I just brought that part in.
The only problem is, it's not really where I want it to be.
Hey, guess what we know about this new tool
called move/copy bodies.
Let's go try it out.
Move/copy bodies, now the body I want to move
is that new one I just brought in.
My mate settings, I want to say, hey the outside of this
is going to be attached over here to the inside of that,
which looks good, click on that.
And then maybe something like...
Let's go ahead and take a look at a few planes.
So we're saying maybe the plane here, the top plane,
and then inside of it here, let's take a look at this solid.
There doesn't happen to be anything inside there,
maybe take a look at maybe just look one of these edges.
How about this edge right here?
And let's say these guys are going to be parallel.
So that's how it can easily add a mate.
Click on OK or add.
And then we've added that part into this part
and now we've created a mate between the two.
And if you want to be really fancy,
I'm just going to jump ahead a little bit
I'm going to go over here to combine.
So, I've got these bodies.
I have this body here, that body there and that body there.
And because these guys are touching,
we can actually combine them together.
So, click on combine, click on add
choose this one here, choose that one there, click on OK
and just that quickly I was able to bring in a part
that's completely not even associated with these parts here,
bring it in, arrange it to however I want it
and then combine it together.
So, it's very powerful tool that you can use,
which is in the direct editing tool bar
inside of SolidWorks.